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The 23th Galaxy 'Kronos'        

Research 


It includes diverse Information about Research

 


Contents

Basic Research

 

Engine Research

 

Advanced Research

 

Combat Research

 


Basic Research


Energy Technology

  • Description

Energy is the most fundamental subject for all kind of science and technology

Energy Technology which is important to produce energy resource has been studied throughout the whole history of mankind,

and does not seem to be finished soon

 

  • Feature

With higher level of Energy Technology, you can proceed a diverse research

Each level of upgrading increases energy production by 1% (See more about Energy)

 

 


Architectural Engineering

  • Description

To build very sophisticated facilities requires advanced architectural technology, which makes the best use of construction robots

With the transition to space colonization era human manual labor became obsolete by its limitation in power and precision,

as well as by atmospheric restraints

 

  • Feature

Diverse facilities require a certain level of Architectural Engineering

Each level of upgrading reduces construction time of the buildings by 1%

 

 


Atomic Engineering

  • Description

Ships and defense weapons are based on Atomic Engineering as well as on Energy Technology

In building weaponry the explosive energy radiation from atomic chain reaction is utilized in various ways

Higher level of Atomic Engineering allows you to build higher-powered ships and defense weapons

 

  • Feature

Diverse ships and defense turrets require a certain level of Atomic Engineering

Each level of upgrading reduces research time by 1%

 


Engine Technology

  • Description

Engine Technology provides the basis of all kind of engine research

From the oldest Combustion Engine Technology to the cutting-edge Higgs Engine, 

human history never thought light of kinetic energy generation technology

Research for all kind of advanced engine technology will require a certain level of Engine Technology

 

  • Feature

Higher engine researches require a certain level of Engine Technology

Each level of upgrading reduces fuel consumption of the ships by 1%

 


Metal Refining

  • Description

Metal Refining technology enhances the purity of processed metal and boost up the overall production efficiency accordingly

 

  • Feature

Each level of upgrading increases metal production by 5%

 

 


Crystal Refining

  • Description

Crystal Refining technology optimizes the crystal mining process and boost up the overall production efficiency accordingly

 

  • Feature

Each level of upgrading increases crystal production by 5%

 

 


Gas Refining

  • Description

Gas Refining technology enhances the gas concentration with advanced drilling and pipelining technology

and boost up the overall production efficiency accordingly. 

 

  • Feature

Each level of upgrading increases gas production by 5%

 

 


Mining Technology

  • Description

Mining Technology is classified as a branch of drilling technology.

As empires expanded their territories all over the galaxies more and more as Resource Planets with massive Xion reserves are discovered,

which often led to large-scale conflicts among empires.

Thirst for Xion has never been diminished, and empires are competing to acquire most advanced Mining Technology.

 

  • Feature

Each level of upgrading increases mining speed of Miner at Resource Planets by 50% (See more about Mining)

Basic mining speed is 1 per second

ex)  if you have LV.10 Mining Technology, the mining speed should be 6 (1 + 5 ) per second 

Also, the maximum number of mining fleets is increased as follows :

Mining Technology Level  0~9      : 1 fleet

Mining Technology Level  10~14 : 2 fleets

Mining Technology Level  15~     : 3 fleets

 

 


Engine Research


Combustion Engine

  • Description

It's quite phenomenal that the oldest Combustion Engine is still in use even for space ships.

Its outstanding gas efficiency and relatively low propulsion makes it greatly fit for Frigate-Tier ships

 

  • Feature

Fleet Speed of ships with Combustion Engine will be increasing

Each level of upgrading increases fleet speed by 10%

 

< Ships equipped with Combustion Engine >

 Phantom, Phantom2ObserverSmall TransporterMiner

 

 


Ramjet Engine

  • Description

Ramjet Engine technology is originally applied to missiles.

Later, given its small dimension and simple operation, scientists redesigned it to be optimal for normal War-Ships,

equipping AW-42 liquid fuel for higher speed in space

 

  • Feature

With higher level of Ramjet Engine, fleet Speed of ships with Ramjet Engine will be increased

Each level of upgrading increases fleet speed by 20%

With higher level of Ramjet Engine, it will be increasing Range of Missile (See more about Range of Missile)

 

< Ships equipped with Ramjet Engine >

GuardianConstantineNightmare, Colonizer, Halpas, Patriot, Invader, Kraken, Large Transporter

 

 


Nuclear Engine

  • Description

For bigger ships equipped with heavy weapons and armours Ramjet thrust was not sufficient,

and new engine technology was developed which is based on nuclear reaction, and called Nuclear Engine

 

  • Feature

Fleet Speed of ships with Nuclear Engine will be increasing

Each level of upgrading increases fleet speed by 20%

 

< Ships equipped with Nuclear Engine >

Valkyrie , Atlas  , Karma ,  Galactica , Gigantes , Aegis , Divine Star , Guillotine , Wrath of God

 

 

 


Higgs Engine

  • Description

For over 1000 years Higgs particles had been only a subject in pure science and had not been able to be applied to energy generation.

But the recent success in engine application proved its worth and potential even with its astronomical cost,

and empires are investing more and more in Higgs Engine research

 

  • Feature

Fleet Speed of ships with Higgs Engine will be increasing

Each level of upgrading increases fleet speed by 30%

 

< Ships equipped with Higgs Engine >

Armageddon , Harlock , Odyssey

 

 


Advanced Research


Espionage Technology

  • Description

Espionage Technology enables your spy Observers to acquire more detailed information about target planets

It also reduces the risk of your spy Observers to be detected and destroyed by enemies

 

  • Feature

With higher level of Espionage Technology, you can get more detailed information about the target

 

< Lower risk of being detected >

  • Higer level of Espionage Technology reduces the risk of your spy Observers to be detected and destroyed by enemies

 

< Espionage Technology level boosting >

  • You can have the effect of higher Espionage Technology with more Observers
  • 1 level-up for each 3 Observers

Note that the risk of being detected gets higher with more Observers

 

Your Espionage Level - Target's Espionage Level Information
below 0 Resource Info
0 Fleet Info
1 Defense Info
2  Facility Info
3 Research Info

 

 


Computer Engineering

  • Description

Computer Engineering enables you to run more fleet operations at a time.

HX main computer installed in your base planet controls all the fleets by calculating the optimal path of flight considering all the variables

including anticipated collision, current engine power as well as the gravity from the planets all around.

Upgrading Computer Engineering enlarges HX computation capacity and allows you to run additional fleet operation

 

  • Feature

Each level of upgrading increases the maximum number of fleet slot by 1

If your level of Computer Engineering is 10, you will have 11 fleet slots available

 

 


 Astrophysics

  • Description

Astrophysics made it possible for a human being to build a civilization in a new planet.

Now we understand how to examine all the conditions of inhabitability of a planet, including gravity,temperature, atmosphere,

geological features, orbit and cycle of revolution and rotation, etc.

With higher level of Astrophysics, you can colonize more planets

 

  • Feature

Each level of upgrading increases the maximum number of colonies by 1

If your level of Astrophysics is 10, you can have 11 colonies 

 

Each level of upgrading increases the maximum number of Control Planet by 1

If your level of Astrophysics is 10, you can occupy 11 control planet

 

 


Intergalatic Research Network

  • Description

Intergalactic Research Network(IRN) integrates all the communication channels scattered over your colony planets

into a virtual space which enables all the empire scientists can work together in effect.

Once you succeed in setting up Intergalactic Research Network, your research speed will be increasing

according to the level of your Research Centers in your planets

 

  • Feature

IRN enables a planet of yours to use the research centers (See more about Research Center) at another planets

With higher level of IRN you can use the research centers at more planets

 

Ex) Given that you have the following 4 planets and you start a research at Planet A

  • Planet  A  (Research Center Level : )
  • Planet  B  (Research Center Level  : 
  • Planet  C  (Research Center Level  : )

 

  • If your level of IRN is 1, then you'll have the research center of level (7 + 9) effectively
  • (9 is the level of the highest Research Center among other planets)
  • If your level of IRN is 2, then you'll have the research center of level (7 + 8+ 9) effectively

 

 


Advanced Ballistic

  • Description

Advanced Ballistics aims to control missiles to hit a target in space, moving or static.

Researchers are required to be well versed in diverse field of study, including mathematics, physics, computer science, engine engineering.

In the beginning precise missile control in space is regarded impossible, but with the exceptional progress in Ramjet ballistics engineers

successfully presented applicable Photon Missile afterward. 

 

  • Feature

Each level of upgrading increases the maximum range of Ballistic Missile , Quark Missile , Hyperspace Missile

See more about Ballistic Missile 

See more about Quark Missile

See more about Hyperspace Missile

See more about Ramjet Engine

 

< Range of Missile  >

2000 + ( ( ( Level of Advanced Ballistic / 4 ) + ( Level of Ramjet Engine / 6 ) ) *200 ) ^ 1.1

 

           Ex) 

  • Level 7   Advanced Ballistic 
  • Level 7   Ramjet Engine

-> Range  2000 + (((  7 / 4 ) + ( 7 / 6 ))*200  ) ^ 1.1 = 3103

-> It can fly up to 6 solar systems

 


Advanced Ship Design

  • Description

Advanced Ship Design Technology is required to build the most powerful War-Ships in Carrier-Tier and Titan-Tier

Note that research must be done in secret for IPF (Intergalactic Peace Federation) banned those ships

 

  • Feature

Diverse high-tier war ships require a certain level of Advanced Ship Design research

 

 


Combat Research


Light Armour

  • Description

Light Armour made of titanium alloy is used to protect outer hulls of space ships.

It had been a challenge to design space ships which can hold up against all the dusts and rays in space, not to mention enemy attack,

until titanium alloy is successfully engineered.

 

  • Feature

For the ships with Light Armour, each level of Light Armour research increases the armour by 5%

 

<Ships equipped with Light Armour >

  • Frigate-Tier Ships
  • Cruiser-Tier Ships
  • Battlecruiser Ships

 

 


Heavy Armour

  • Description

SE-1 titanium which is newly found in Omega planet in G galaxy changed the course of history of empire war.

When refined in right way SE-1 titanium alloy can endure 30 times higher impact and pressure than titanium alloy can,

which made it possible to build Battleship-Tier ships.

It was named Heavy Armour, and also used for plates of Carrier and Titan-tier ships

 

  • Feature

For the ships with Heavy Armour, each level of Heavy Armour research increases the armour by 5%

 

<Ships equipped with Heavy Armour >

  • Battleship-Tier Ships 
  • Carrier-Tier Ships 
  • Titan-Tier Ships

 

 


Shield

  • Description

Shield is designed to protect electronic devices of a ship from the harsh environmental radiation in space

A brief incident of electronic malfunction could result in high level emergency, and in the past ships often went astray into

nowhere if not destroyed instantly

Shield is basically magnetic field flowing the surface of a ship, and can absorbs a certain amount of explosive impact as well

 

  • Feature

For all the ships and defense turrets, each level of upgrading increases the shield by 5% 

 


Laser Cannon

  • Description

Scientists found a way to generate high density laser, and now it is indispensable in a wide variety of applications.

Especially, its attributes of instantaneous projection and infinite focus are suitable to ship weapon and defense weapon
 

  • Feature

Each level of upgrading increases Laser Cannon's fire power by 10%

 

< Units equipped with Laser Cannon >

Phantom , Phantom2 , Small Transporter , Miner , Guardian , Constantine , Nightmare , Invader , Kraken

Large Transporter , Laser Turret

 

< Damage Efficiency against Each Tier >

  • Frigate-Tier : 100%
  • Cruiser-Tier : 100%
  • Battlecruiser-Tier : 100%
  • Battleship-Tier : 100%
  • Carrier-Tier : 50%
  • Titan-Tier : 25%

 

 


SM Missile

  • Description

SM-Missile is a launching-type missile designed to maximize its damage to Frigate-Tier ships.

The radar embedded in warhead is optimized to increase hit rate against small-sized War-Ships, that is the Frigate ships 

 

  • Feature

Each level of upgrading increases SM Missile fire's power by 10%

 

< Units equipped with SM Missile >

Guardian , Guillotine , Harlock

 

Damage Efficiency against Each Tier >

  • Frigate-Tier : 100%
  • Cruiser-Tier : 25%
  • Battlecruiser-Tier : 25%
  • Battleship-Tier : 25%
  • Carrier-Tier : 25%
  • Titan-Tier : 25%

 

 


Cruise Missile

  • Description

Cruise Missile is designed to demolish enemy defense turrets, equipped with sophisticated dodging guidance system

Dodging system is based on pre-calculation and effective only for immobile defense turrets and cannons

Also, It helped the scientists to invent Ballistic missile and even Hyperspace missile by providing dodging system

 

  • Feature

Cruise Missile only aims at defense turrets and does not fire at ships

Each level of upgrading increases Cruise Missile's fire power by 10%

Each level of upgrading increases  fire power of Ballistic Missile and  Hyperspace Missile by 10%

 

< Units equipped with Cruise Missile >

Constantine , Divine Star , Ballistic Missile , Hyperspace Missile

 

 


Photon Cannon

  • Description

Photon Cannon fires photon beam and its reflection on hit will do additional damage to neighboring enemy targets.

Its effective frequency range is most powerful to Cruiser-Tier ships

 

  • Feature

Each level of upgrading increases Ion Cannon's fires power by 10%

Photon Cannon deal splash damage (See more about Splash Damage)

 

< Units equipped with Photon Cannon >

HalpasInvader , Guillotine , Photon Turret 

 

Damage Efficiency against Each Tier >

  • Frigate-Tier : 50%
  • Cruiser-Tier : 100%
  • Battlecruiser-Tier : 50%
  • Battleship-Tier : 50%
  • Carrier-Tier : 50%
  • Titan-Tier : 50%

 

 
  • Description

Ion Cannon fires Ion beam which is optimal to take off the armour of  Battlecruiser-Tier ships,

and accordingly most powerful to those

 

  • Feature

Each level of upgrading increases Ion Cannon's fire power by 10%

 

< Units equipped with Ion Cannon >

Patriot , Valkyrie , Karma , Wrath of God , Ion Turret

 

Damage Efficiency against Each Tier >

  • Frigate-Tier : 50%
  • Cruiser-Tier : 50%
  • Battlecruiser-Tier : 100%
  • Battleship-Tier : 50%
  • Carrier-Tier : 50%
  • Titan-Tier : 50%

 

 


Plasma Cannon

  • Description

Plasma Cannon fires a high-density gas bomb in plasma state.

Its ultra high temperature turned out to be more effective to ships with stronger armour, or ships in Battleship-Tier or higher

Demolition per power efficiency drops against low-Tier ships 

 

  • Feature

Each level of upgrading increases Plasma Cannon's fires power by 10%

 

< Units equipped with Plasma Cannon >

Nightmare , Atlas , Wrath of God , Plasma Turret 

 

Damage Efficiency against Each Tier >

  • Frigate-Tier : 25%
  • Cruiser-Tier : 25%
  • Battlecruiser-Tier : 25%
  • Battleship-Tier : 100%
  • Carrier-Tier : 100%
  • Titan-Tier : 75%

 

 


Neutron Cannon

  • Description

Warhead of Neutron Cannon carries a device which disturbs the signals from a radar system which

is universally equipped in Battleship-Tier ship,and accordingly most powerful to those.

But its inefficiency to lower-Tier ships sometimes turned out to be critical, and a few empire even abandoned the entire Neutron Cannon 

 

  • Feature

Each level of upgrading increases Neutron Cannon's fires power by 10%

Neutron Cannon deal splash damage (See more about Splash Damage)

 

< Units equipped with Neutron Cannon >

GuillotineOdyssey , Neutron Turret

 

Damage Efficiency against Each Tier >

  • Frigate-Tier : 25%
  • Cruiser-Tier : 25%
  • Battlecruiser-Tier : 75%
  • Battleship-Tier : 100%
  • Carrier-Tier : 75%
  • Titan-Tier : 25%

 

 


Antimatter Cannon

  • Description

Antimatter Cannon is regarded as  a perfect piece of art among scientists and engineers, and they like to call it by its nickname,

The Ultimate.Its enormous damage over a wide range of area shows no drawback in application,

and it doesn't seem to lose its nickname for next thousand years 

 

  • Feature

Each level of upgrading increases Antimatter Cannon's fires power by 10%

Antimatter Cannon deal splash damage (See more about Splash Damage)

 

< Units equipped with antimatter Cannon >

Harlock , Odyssey , Antimatter Turret

 

Damage Efficiency against Each Tier >

  • Frigate-Tier : 100%
  • Cruiser-Tier : 100%
  • Battlecruiser-Tier : 100%
  • Battleship-Tier : 100%
  • Carrier-Tier : 100%
  • Titan-Tier : 100%